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Hey, I'm Daniel! 👋
I'm a Full Stack Developer passionate about creating immersive experiences, whether that's VR applications in Unity, responsive web platforms with Astro & Next.js, or cutting-edge 3D web experiences with Three.js. I love solving complex problems and turning ideas into reality.
💼 Experience
Lead Software Engineer - Unity
Programmed scripts and managed logic for a Unity VR educational experience made for INAGUA with Meta Quest 3S as target platform. Led SDLC, CI/CD, documentation and releases. Ensured target performance was hit. Currently leading redesign of web platform on Astro.
Intern HMI Researcher
Computer science researcher for UI/UX, human computer interaction, AR and VR. Submitted a paper about spatial menus and occlusion. Led research along Md. Sami Uddin. Made advancements in the correlation with menus in VR/AR/MR and artificial landmarks along with proprioceptive memory.
Full Stack Software Engineer
Oversaw and developed a project with a monorepo, Web 3.0, centralized services into a responsive astro website compliant with standards such as WCAG and Google Lighthouse score of 97 in average. Dockerized microservices in self hosted-server, including hosting the webpage. Reinforced figma, astro, Node.js, TypeScript, MongoDB. Took a 4 month break for an internship in Canada.